Sounds freaking brilliant.
“After Blade Runner implanted itself into the minds of moviegoers back in 1982, elements of its cyberpunk world and story would echo throughout pop culture for decades to come.
“Despite writers, filmmakers and game designers telling stories in similar worlds with outstanding results, the familiar dark rainy streets, grimy neon lights, and cautionary tales of body augmentations remained seemingly steadfast.
“With that in mind, it’s a small revelation to see Polish studio Bloober Team take early cues from these influences and use them as a springboard to create something new and exciting with Observer.”
Read more at GameSpot