“What do hit indie games Among Us, Slay the Spire and Cult of the Lamb all have in common?
“They’re all made with the Unity engine – a development tool that’s popular with smaller studios.
“Or, at least, it was, until its owner announced plans to introduce a new pricing strategy.
“Now those behind some beloved sleeper hits are threatening to ditch the tech and warning of possible delays to new releases.”
Read more at BBC